Thursday 5 March 2009

Here is our new video, of how the dog mob works.

Apologies for the sound quality...




XOXO Morv

Wednesday 25 February 2009

Here is a video demonstration our prototype.



Its demonstrates the different dogs and users in the community and the way the user will interact with it.

Is it clear?

XOXO Morv

Tuesday 24 February 2009

Card...

So we managed to get a plasacien dog moked up and buttons added to his nose and tail. The product works in 3 ways.

1. Standing on all fours means the dog mob is off, not wanting to go for a walk today

2.Tilted onto its nose and front paws, suggests the dog is egar to go, therefor a walk is in 15 to 30 minuets.

3. Tilted back onto its tail and hind legs means a walk at some point in the day will happen.

We are still researching how the different dogs in the community will work and engage with each other and wether there will be different types of barks for the differnet users.

Soon to come...Pictures!

XOXO Morv

Tuesday 17 February 2009

Prototype

Just to let you all know we have our prototype working! the basic idea is that someone in the dog mob network can notify the others they want to go for a walk by turning a knob, depending on how far they turn it it will let the others know how urgently they want to go.
so there will be different sounds for the urgency of walk! at the moment we have different dog barking sounds but if anyone has any suggestions for different sounds then let us know!

Monday 16 February 2009

And here is a wee contribution from Unbox Design.

Check the out at (www.unboxdesign.blogspot.com) and (www.unboxdesign.co.uk).




XOXO Morv
So today we tried and failed to make a prototype...

But some of the other guys in the class managed, so here is our friends Bread and Butter Design.




Love for Jack for making it work

XOXO Morv
Hi all you bloggers out there, was wondering, what sound do you personally connect with going for a walk, or walking your dog?

WOOF WOOF?

XOXO morv